In Gothic Brunch a few weeks ago, the group determined they wanted to go do some research at a library. Now, what kind of a game would I be running if the library didn't have a secret basement with forbidden tomes and unspeakable secrets? For this map, I once again depended on Elven Tower. This … Continue reading Forbidden Level of the Creedhall Library
I started a short mini-campaign of Dungeon World (Homebrew World) a few nights ago on Variant Roles called "From Us Came Dusk". We play on Tuesday nights at 7pm US Central for two or three hours; the game will run for three more weeks. Players include Cole, Forta, Jessie, and Jimmy. One of the nicer … Continue reading From Us Came Dusk Session 1
The rulebook and accessories are pretty good. Otherwise "Dragon of Icespire Peak" stands on its own about as well as the DM screen in the same box: it doesn't, really.
Lately, I've been thinking about whether I should start publishing more stuff beyond my musings here and my game sessions. I wouldn't do this for the income stream ("monetize your hobby and make it a job" doesn't appeal to me) but rather for the fun of seeing other people use what I've made and hopefully … Continue reading Create the content you want to see in the world
We've done it. We've finished Undermountain. The rest of this post contains some mild spoilers for the dungeon, but honestly not a lot. Instead, I want to talk about what I learned about D&D and communities. For context, Variant Roles ran the entire book as a community project, with different groups exploring different levels. I … Continue reading Thoughts on Dungeon of the Mad Mage
What low-level monsters are both interesting and not problematic? The pendulum swing between tiers of play means that we occasionally want to focus on those early levels, as Matt Colville has talked about. And in D&D, that usually means undead, orcs, goblins, and kobolds. I won't worry about undead too much here; the major problem … Continue reading Thinking about low-level monsters
The new D&D Essentials Kits includes a simplified version of the sidekick rules with the idea that a DM could run a game for one player, and it will work out because they'll have a sidekick. I've been running the included adventure ("Dragon of Icespire Peak") for my son, and so here are my thoughts … Continue reading Tips on Single-Player D&D