Rolls for role-playing

I don't like the way D&D Fifth Edition and lots of other "modern" games handle skills. As a player, I don't like spending time deciding which skill should cover a particular task. More than that, however, I intensely dislike using Charisma rolls to cover role-playing. In 5e, for example, Charisma skills include Deception, Intimidation, Performance, and Persuasion. … Continue reading Rolls for role-playing

Initial Impressions: Fifth Edition Dungeon Master’s Guide

I went down to my friendly local gaming store this morning and picked up the new Dungeon Master's Guide. (They had a 15% discount on all D&D stuff, which gave a little extra bit of unexpected happiness.) A full review of this book would take significant time due to the density and amount of material in … Continue reading Initial Impressions: Fifth Edition Dungeon Master’s Guide

Microlite20 monster: Ormyrr

The Practical Guide to Monsters has a few monsters that don't have Microlite20 versions. Ormyrrs stick out to me more than the others. For reference: Thri-kreen, Yuan-ti, werebear, wereboar, ghost, and lich do not have M20-style stat blocks that I have found. Some of those have enough substitutes you can reskin (lycanthropes and generic undead), while "lich" can be applied … Continue reading Microlite20 monster: Ormyrr

Review: “A Practical Guide to Monsters”

I recently got a copy of A Practical Guide to Monsters. An in-universe reference volume for apprentice wizards, it lists 53 different monsters by my count. Each of them has a bit of fiction, a fact box (e.g. height, weight, habitat, diet, attack methods, etc.), and an artistic representation. If you think this sounds like a Monster … Continue reading Review: “A Practical Guide to Monsters”