So now we’ve had the D&D Fifth Edition core books for a bit. Many bloggers have written many words about their impressions and evaluations, sometimes in great detail. But as I look at the shelf to my right, one of the three stands out more than the others.
The Player’s Handbook covers the core mechanics of the game and does a lot of things well. But, by its nature, the vast majority of the book only applies to this one game. Appendix B, “Gods of the Multiverse”, has some cool material for campaign development. Appendix E, “Inspirational Reading”, does a great job of carrying on the legacy of the original Appendix N. (And if “E” alludes to “E. Gary Gygax”, that’s a nice touch.) I use this book the least, though.
I love the Monster Manual as a general fantasy bestiary and art book in addition to its utility for 5e. The stat blocks tend to run a little long for my taste and could probably have used a slightly more minimalist approach. As a DM, I love some of the actions and special abilities of some of the monsters. “The goblin attacks with its Scimitar” gets old very quickly, but “That zombie keeps going [due to Undead Fortitude]” does not. When I want to enjoy a glass of bourbon in my hand, pore over some fantastic monsters, and read a few words about their mythical backgrounds, this book provides plenty of material.
The Dungeon Master’s Guide has both fantastic art and great non-edition specific advice. Mike Schley and the other artists have provided evocative maps and illustrations. Many of the magic items appear in lots of different editions and even games, so having the illustrations and histories makes up for the fact that they take up about a third of the book. (Those same features probably explain that page count issue, too.) Again we have appendices that we will use many times in the future for creating dungeons. Appendix D, “Dungeon Master Inspiration”, completes the PHB Appendix E.
The Monster Manual is my favorite of the three 5e core books. I will use both it and the DMG even when running other games, but only the MM truly satisfies that non-game reading itch. Open it to a random page and spend 10 or 15 minutes appreciating that one monster. I’d love to find more bestiaries like it and A Practical Guide to Monsters that accomplish that so well.