Building the framework of a dungeon adventure

Landscape with a Graveyard by Night

I've wanted to try to generate an adventure with the random tables in the new Dungeon Master's Guide since I bought it. Here I present one example of my experimentation. Note that I didn't fudge any rolls - all this reflects actual results. Location-based adventure Because my current "sandbox" campaign focuses on dungeon crawls, I'll start … Continue reading Building the framework of a dungeon adventure

5e Monster: Swarm of Pygmy Cheessums

Sᴡᴀʀᴍ ᴏғ Pʏɢᴍʏ Cʜᴇᴇsᴜᴍs Medium swarm of Tiny beasts, unaligned Armor Class 13 (tough hide) Hit Points 80 Speed 40 ft. STR DEX CON INT WIS CHA 9 (-1) 11 (+0) 9 (-1) 2 (-4) 10 (+0) 16 (+3) Saving Throws Dexterity +2, Charisma +5 Damage Resistances bludgeoning, piercing, slashing Condition Immunities charmed, frightened, paralyzed, petrified, prone, … Continue reading 5e Monster: Swarm of Pygmy Cheessums