Do the simplest thing that could possibly work

XKCD "Board Game" comic
my backup plan

So this weekend I’m going to run some D&D at a local makerspace (TheLab.ms has an open house Saturday evening for anybody in the Dallas-Plano area). I’m probably going to use “Searchers of the Unknown” by +Nicolas Dessaux or some variant thereof, because you can’t get much simpler and call it D&D. Microlite20 would work just about as well and for the same reasons.  Several of the folks who have expressed interest in playing also noted they’ve never done this before, and the open house will  almost certainly provide a fairly raucous environment.

I remain unsure about what dungeon to use, though. Here again, I’m partial to the simplest possible approach: here is a dungeon, go get the treasure and try not to die. Normally I’d go with “Goblin Gully” by +Dyson Logos for this, but my kids are likely to play and they’ve been through that one before (albeit not all the way to the end). So I think I will quickly stock an existing map or try to pick something simple from the One-Page Dungeon contest entrants in the past. Of course, any suggestions on this would be welcome, because I have a lot of level 1 modules in my archives and such but need to do this in a way that satisfies two conditions: (a) family friendly-ish (i.e. no Death Frost Doom even if I love it), and (b) approaching the platonic ideal of “old school D&D”. If it goes well enough, it could end up being an open-table setup where every few weeks I show up with another dungeon level or two, but one step at a time.

2 thoughts on “Do the simplest thing that could possibly work

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