I didn’t actually play much D&D during most of 2015 for various reasons. This year, I want to do a lot more of that. So I started thinking about how I can do that in ways that work for my life: father of older children, a relatively demanding job with intermittent travel, social anxiety that sometimes keeps me from wanting to go play at a FLGS, etc etc.
Family home game
Most of my 2015 gaming fell into this category: D&D with kids. This sort of play works best when kept light, like for an occasional “family game night” or when the kids ask to spend a Saturday afternoon rolling dice. However, I would like to make it slightly more regular so that it doesn’t get lost so easily in the shuffle of everything else. We currently use Swords & Wizardry for simplicity and I think we’ll stay with that for a while.
Some family members have asked about joining the game, including those who don’t live nearby. I have started to consider a mixture of in-person players and one or two people participating via video chat, like Google Hangouts from a Chromebook sitting at the table.
This coming Saturday (January 23, 2016, for time travelers reading this from the future), I will be running a one-shot at TheLab.ms in Plano, Texas, for some friends. We had intended to play a couple of weeks before but illness kept me home. While this will start as a one-shot dungeon run, I have hopes it could turn into more. A lot depends on the players, of course. They include experienced players and total newcomers. If all goes well, we could turn it into a semi-open game running more regularly. Since it’s at a makerspace, that presents fun possibilities for props and stuff that I don’t get to do at home or online.
I have an on-again, off-again relationship with Roll20. Over the last year and a half, I have learned some lessons about playing on a VTT. Voice chat is hard for me because of the interruptions at home, otherwise I have to wait until the kids go to bed. I have not yet tried a text-only game on Roll20, but years of experience roleplaying in Star Wars Galaxies and other MMORPGs has prepared me well for it (I hope).
If I can make this work again, then three possibilities come to mind. First, a megadungeon lends itself to the mapping capabilities. I would probably do this via an open table approach since the site has tens of thousands of players. (The clamoring for spots in a 5E game gets out of control sometimes.) Alternately, I could focus on the text chat capabilities and run an urban campaign focused on intrigue, social interaction, diplomacy, espionage… And finally, I have a number of friends who don’t live near me but would like to play. This is the closest to using Roll20 in the stead of a traditional game, but that carries the traditional headaches of scheduling and whatnot. I have to think hard about that one.
Play by post
Text chat also means thinking about play by post. Of course, Roll20 could support this style (private forums for each campaign, character sheets), but other platforms do so in a more integrated fashion. Campaigns that de-emphasize combat and “adventuring” in favor of heavy RP, such as the above-mentioned urban campaign, fit this style much better, I think.