Not the stat – the received body of knowledge that everyone “knows”. Whether or not they’re actually correct, here are some bits of wisdom for new players.
- Don’t split the party. Even when it seems harmless, just don’t.
- Let the Bard do the talking.
- Keep an eye on the Rogue (and check your pockets).
- Take good notes. You never know what NPC or lore tidbit will be important later.
- Always check for traps. Maybe you need a 10-foot pole and a little bit of water.
- Balance the party – get a healer, a face, somebody for melee, and somebody for ranged.
- Focus fire to start cutting down on the incoming hurt.
- Combat isn’t everything and alternate approaches can be way less painful.
- Corollary: you can’t win every fight.
- Run away and live to fight another day.
- Get a bag of holding as soon as you can.
- Get healing potions immediately.
- Not every magic item is actually helpful… and some are cursed.
- You can do more than what’s on your character sheet. Let the DM figure out what you should be rolling.
If you have other timeless player advice, please share!
2 thoughts on “D&D Player Wisdom”
Well done. I’m actually going to share this with my group. Good solid pieces of advice.
As always good stuff. I also have a similar list https://simplednd.wordpress.com/2014/12/16/new-role-player-tips/
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