From Us Came Dusk Adventure Front

NB: This is the adventure front after Session 1 of “From Us Came Dusk”. I thought this might serve as a useful example for anyone looking to understand fronts. A video explanation can be found at the end of the post.

Based on “Vault of the Blue Golem” by Dyson Logos. Additional inspiration from “Black Ichor of the Iron Obelisk”, also by Dyson Logos.

Map of a dungeon in the shape of a radiation trefoil. (c) 2019 Dyson Logos
Cartography by Dyson Logos

Threat: Chaos Ichor (Elemental Vortex)

Impulse: to grow, to tear apart reality
Grim Portents:

  1. Excrete more chaos spawn
  2. Spawn filter into forest
  3. Ichor consumes vault
  4. Local reality dissolved

Impending Doom: Rampant chaos

Threat: Vault (Abandoned Tower)

Impulse: to draw in the weak-willed
Grim Portents:

  1. Vault detects outsiders as a threat
  2. Security drones and hologolem attack
  3. Databanks reset due to malfunction

Impending Doom: Impoverishment (loss of databanks)

GM Moves for Cursed Places

  • Vomit forth a lesser monster
  • Spread to an adjacent place
  • Lure someone in
  • Grow in intensity or depth
  • Leave a lingering effect on an inhabitant or visitor
  • Hide something from sight
  • Offer power
  • Dampen magic or increase its effects
  • Confuse or obfuscate truth or direction
  • Corrupt a natural law

Description and Cast

Chaos ichor has seeped into an ancient scientific outpost. This threatens the automatic systems that continue to gather biological research data for researchers who may someday understand its functions. More immediately, it could escape into the surrounding forest and consume the biome, thus unraveling reality in the area.

  • Izix (Vault AI appearing as a dragonkin)
  • Agumur (Planar Worm extruding the chaos ichor into this world)

Custom Moves

When you draw too near the chaos ichor, say how you deal with it and roll+STAT. ✴On a 10+, you stay fully within this plane and take no harm. ✴On a 7-9, you get a glimpse of the chaos beyond your reality and choose 1:

  • Take 1d6 damage as the psychic winds buffet you.
  • Temporarily dazed (disadvantage to INT and WIS) until you can Recover.


  • Will the chaos ichor consume reality?
  • How will the party preserve the knowledge stored in the vault?

Video Walkthrough

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