Necronautilus is a gorgeous game I enjoy more and more every time I dig into it. But... is it NSR?
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The Artifact
I recently got a copy of The Artifact in the Itch "Bundle for Racial Justice and Equality". This is a text log of my (first?) playthrough, so spoilers are likely. CONTENT WARNING: disturbing imagery, gore. Day 1 Yesterday, I received a donation of a new artifact, which was assigned the reference number #734654 in our … Continue reading The Artifact
The Gates of Despair: Session 6 Recap
After an extended break due to real life, we finally got back to some science fiction horror! I also wrote up some new random tables and a new mechanic, but those will get fully detailed in separate future posts. No spoilers this time - everything is original material. The map is my own creation, using … Continue reading The Gates of Despair: Session 6 Recap
The M-Files: Session 1 Recap
This week, I started a new "Monster of the Week" campaign titled "The M-Files". Is it for Monster? Or Maxwell (my surname)? The world may never know... In either case, the group consists of: Cordelia Miranova, the InitiateMiranda "Andi" Caruso, the Spell-slingerOphelia Graves, the SpookyAlice Everly, the Chosen The group has a significant bent towards … Continue reading The M-Files: Session 1 Recap
2020 Planning
In 2020, I will be doing more of my streaming and other game content creation independently. This includes playing computer and tabletop games online as well as publishing games and adventures and similar materials in a more accessible, usable fashion. Whenever I start something like this, I find the natural project planning model helpful. I … Continue reading 2020 Planning
Looking for Players: Doskvol Dalliances
UPDATE (Sep 9): I have enough players for now but will open up new spaces as schedules evolve! You’re in a haunted Victorian-era city trapped inside a wall of lightning powered by demon blood. “Blades in the Dark is a game about a group of daring scoundrels building a criminal enterprise on the haunted streets … Continue reading Looking for Players: Doskvol Dalliances
Tips on Single-Player D&D
The new D&D Essentials Kits includes a simplified version of the sidekick rules with the idea that a DM could run a game for one player, and it will work out because they'll have a sidekick. I've been running the included adventure ("Dragon of Icespire Peak") for my son, and so here are my thoughts … Continue reading Tips on Single-Player D&D
Foreshadowing through treasure
When I want to set up a major villain or other danger, I like using treasure to signal some of their capabilities. "Khalni Gem" by Franz Vohwinkel Gems are popular treasure items - but they're also spell components. Players might initially think that you've given them these things because they can use them for their … Continue reading Foreshadowing through treasure
Progress clocks in Dungeons and Dragons
Dungeon Masters in D&D 5E don't necessarily have a lot of tools to manage factions, NPCs, and long-term dangers. The Dungeon Master's Guide provides lots of excellent advice on creating villainous NPCs, but I personally need more. I've used Fronts from "Dungeon World" pretty extensively as a way to organize various Dangers with their Grim … Continue reading Progress clocks in Dungeons and Dragons
Powered by the Analysis: 2d6+N
Many games based on (or "powered by") the Apocalypse engine use a core 2d6 mechanic: roll two six-sided dice and potentially add a modifier (usually between -1 to +3). If the result is 10 or higher, you succeed; if it's 6 or less, the GM ("MC" in many games) gets to make a hard move; … Continue reading Powered by the Analysis: 2d6+N