The rulebook and accessories are pretty good. Otherwise "Dragon of Icespire Peak" stands on its own about as well as the DM screen in the same box: it doesn't, really.
Lately, I've been thinking about whether I should start publishing more stuff beyond my musings here and my game sessions. I wouldn't do this for the income stream ("monetize your hobby and make it a job" doesn't appeal to me) but rather for the fun of seeing other people use what I've made and hopefully … Continue reading Create the content you want to see in the world
We've done it. We've finished Undermountain. The rest of this post contains some mild spoilers for the dungeon, but honestly not a lot. Instead, I want to talk about what I learned about D&D and communities. For context, Variant Roles ran the entire book as a community project, with different groups exploring different levels. I … Continue reading Thoughts on Dungeon of the Mad Mage
What low-level monsters are both interesting and not problematic? The pendulum swing between tiers of play means that we occasionally want to focus on those early levels, as Matt Colville has talked about. And in D&D, that usually means undead, orcs, goblins, and kobolds. I won't worry about undead too much here; the major problem … Continue reading Thinking about low-level monsters
The new D&D Essentials Kits includes a simplified version of the sidekick rules with the idea that a DM could run a game for one player, and it will work out because they'll have a sidekick. I've been running the included adventure ("Dragon of Icespire Peak") for my son, and so here are my thoughts … Continue reading Tips on Single-Player D&D
The characters in "Gothic Brunch" recently visited the manor of the Di Rosalba family while tracking a necromancer in the city of Creedhall. Knowing they'd want to poke around a bit, I used Tramur’s Lakehouse by Dyson Logos as the map. My notes and additions follow. The home is owned by a brother and sister, … Continue reading Di Rosalba Manor
When I want to set up a major villain or other danger, I like using treasure to signal some of their capabilities. "Khalni Gem" by Franz Vohwinkel Gems are popular treasure items - but they're also spell components. Players might initially think that you've given them these things because they can use them for their … Continue reading Foreshadowing through treasure