Photo by Rebecca Swafford on Pexels.com Recently, I started running Call of Cthulhu for some friends. While I've played the game several times, the only time I'd ever actually acted as Keeper (GM) was running a duet game or two for my son. Additionally, rather than use pre-written content (scenarios), I decided to create and … Continue reading Saturday Night Eldritch Fever: Session 1
Cthulhu Dark and Trophy Dark have a different way to model harm, including mental harm, and this approach provides a fantastic model for other games. Even in horror gaming - I would say especially in horror gaming - we all should retain the ability to decide what to explore, and systems like the one outlined above give us the opportunity to do that.