Coming back to procedural generation in D&D

I started playing Dwarf Fortress again recently, partly inspired by the videos produced by Kruggsmash. He does a wonderful job of extracting the story from a fortress, illustrating it in a cartoonish way, and pulling out a narrative. But a lot of that narrative comes from the game systems, influenced by player actions, through procedural generation. That … Continue reading Coming back to procedural generation in D&D

Dungeon Masters Rulebook (Red Box version)

Basic Dungeon Masters Rulebook

I picked up the Dungeon Masters Rulebook from the old BECMI D&D edition (aka "the Red Box") a few days ago. Most of the OSR products I've read didn't have enough guidance for this rusty old DM.  What better source for guidance on running an old-school game than the actual old-school guidance?! The rest of this post consists of … Continue reading Dungeon Masters Rulebook (Red Box version)