Session alternate title: "Cubic Worsening" The crew this time consisted of: Aeris (Teamster)Billy Ray (Marine)BR3ND4 (Android) Dr Wilson stayed back on the ship, both because the player was unavailable this week as well as because that's his nature. Narrative The crew finished up some business on Prospero, namely the cyber mod installations for BR3ND4 and … Continue reading “Janus” Mothership Campaign – Session 4
Tag: Horror
Changes to Stress and Panic in Mothership
Mothership has made some excellent changes to the Stress and Panic system. I'm very grateful to them for doing this.
Replacing the Sanity system in Mothership
The Sanity (Stress and Panic) system in Mothership doesn't appeal to me, and my friends playing the game have commented on it as well. What could we do instead?
The Artifact
I recently got a copy of The Artifact in the Itch "Bundle for Racial Justice and Equality". This is a text log of my (first?) playthrough, so spoilers are likely. CONTENT WARNING: disturbing imagery, gore. Day 1 Yesterday, I received a donation of a new artifact, which was assigned the reference number #734654 in our … Continue reading The Artifact
Running Trophy Dark: A Giant’s Carcass
I recently ran Trophy Dark using the incursion "The Giant's Carcass". If you just want to watch the actual play, it's embedded further down in this post. First, though, a few words about the game. Thoughts on Trophy Dark Trophy Dark is a one-shot game with very light rules and very dark themes, published by … Continue reading Running Trophy Dark: A Giant’s Carcass
Thinking about active invitations
At one of the PAX Unplugged panels on racism in TTRPGs this weekend, something was said that sort of crystallized some thoughts I've had floating around in my head about making sure my games aren't all white folks. it's not enough to do an "open call" - I need to reach out specifically to folks … Continue reading Thinking about active invitations
The value of safety tools
NB: Based on a discussion I had in a local gaming Discord. A friend asked whether I have ever played in or run a game where players could indicate that they were uncomfortable with certain themes or topics that came up during the game. As previously noted, I use X cards and Lines & Veils … Continue reading The value of safety tools