Play Report: Lost Mine of Phandelver Episode 2

RPGs may be at their most fun when everything goes pear-shaped due to adventurer decisions. The story The group, consisting of a fighter, rogue, cleric, and wizard, explored Phandalin with great caution. They expect intrigue, conspiracies, and betrayal at every turn (meaning I need to find a way to give that to them). The adventurers meandered … Continue reading Play Report: Lost Mine of Phandelver Episode 2

Lost Mine of Phandelver as a 5×5 sandbox

Even more than tabletop RPGs, I spent many years playing (and sometimes roleplaying) in MMORPGs. So term "sandbox", as opposed to a "theme park", means something very specific to me. Effectively, players get to create their own adventures rather than choose them. Think of children playing in a sandbox, building castles or having battles with dolls and army … Continue reading Lost Mine of Phandelver as a 5×5 sandbox