This represents my first session with Ironsworn. Looking over it now, I can see a few missed opportunities and mistakes. But as a learning experience, I enjoyed it quite a bit! The layout here gave me a little trouble here, but I expect the next session to go a little more smoothly in both play … Continue reading Ironsworn: Luthar – Session 1
Initial thoughts towards modifying World of Dungeons to fit Ultraviolet Grasslands.
Some thoughts on giving information to players, spurred by a Discord conversation with friends.
This session concludes The M-Files, and it was a riot. A banger, if you will. (I'm going to miss this group!) Narrative The group considers how to deal with Ophelia's connection to the Great Mother, Sheol-Nugganoth, the Black Goat of the Woods with a Thousand Young. ((I explain that it's really a "pact" - Ophelia … Continue reading The M-Files: Session 8 Recap (Campaign Conclusion)
The second session of our "Monster of the Week" campaign used another pre-written adventure from the Tome of Mysteries, albeit customized somewhat for my group. Spoilers for "Necromancer's Gambit" follow, so beware! Narrative The player characters in this mystery included: Cordelia Miranova, the InitiateMiranda “Andi” Caruso, the Spell-slingerOphelia Graves, the SpookyAlice Everly, the Chosen At … Continue reading The M-Files: Session 2 Recap
This week, I started a new "Monster of the Week" campaign titled "The M-Files". Is it for Monster? Or Maxwell (my surname)? The world may never know... In either case, the group consists of: Cordelia Miranova, the InitiateMiranda "Andi" Caruso, the Spell-slingerOphelia Graves, the SpookyAlice Everly, the Chosen The group has a significant bent towards … Continue reading The M-Files: Session 1 Recap
Last night, I played "Ghost/Echo" by John Harper with some friends. The video is embedded at the end of this post, but I'll explain a bit about the game first, because it's not what most people might expect. The actual Ghost/Echo page says: GHOST/ECHO is presented as an 'oracle game'. It provides only a starting point … Continue reading My first look at Ghost/Echo
If nobody in the game world wants anything, why even play? Player characters usually have some sort of motivation, whether that's "save the blacksmith's daughter" or "get treasure" or "seal away the ancient horrible evil before it can be unleashed upon the world". NPCs and monsters need to want things, too. What are the owlbear's … Continue reading NPCs with motivation and agency
UPDATE (Sep 9): I have enough players for now but will open up new spaces as schedules evolve! You’re in a haunted Victorian-era city trapped inside a wall of lightning powered by demon blood. “Blades in the Dark is a game about a group of daring scoundrels building a criminal enterprise on the haunted streets … Continue reading Looking for Players: Doskvol Dalliances
Lately, I've been thinking about whether I should start publishing more stuff beyond my musings here and my game sessions. I wouldn't do this for the income stream ("monetize your hobby and make it a job" doesn't appeal to me) but rather for the fun of seeing other people use what I've made and hopefully … Continue reading Create the content you want to see in the world