Out of the Abyss campaign review

I recently concluded two long-running campaigns, both of which started in late 2017. After some reflection and discussion with the players, I realized that I could extract some lessons to improve my future role-playing games. This post isn't really a review of the source material, just an overview of what I learned from running this campaign. … Continue reading Out of the Abyss campaign review

Adventurers League Season 7: Kickoff

Dungeons and Dragons Adventurers League Season 7 has begun! Already we have two individual adventures, DDAL07-01 City on the Edge and DDAL07-02 Over the Edge. Both of these resemble introductory adventures from earlier seasons in that they consist of five 1-hour scenarios. OtE differs a little in that it provides this type of introduction for Tier 2 … Continue reading Adventurers League Season 7: Kickoff

Text-based RPG campaign ideas

I have difficulty finding time to play RPGs lately due to other obligations (family, work, etc.) While I like solo play, that provides a different sort of experience altogether. Roll20 presents an interesting alternative, but most folks want to play with voice chat, and that creates more real-life conflicts because my house is generally noisy except … Continue reading Text-based RPG campaign ideas

Musing on the implications of the D&D 5e SRD

The main reason I stopped playing D&D Fifth Edition was that it read too much like a set of software requirements (use cases). 5e writes everything out in expansive detail, rather than in a concise "Strunk & White-esque" manner. This drove me back to simpler rule sets like Swords & Wizardry and even Microlite20 or Searchers … Continue reading Musing on the implications of the D&D 5e SRD