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Tag: Safety

Running Trophy Dark: A Giant’s Carcass

2020-01-182020-03-19 ~ Kyle Maxwell ~ Leave a comment

I recently ran Trophy Dark using the incursion "The Giant's Carcass". If you just want to watch the actual play, it's embedded further down in this post. First, though, a few words about the game. Thoughts on Trophy Dark Trophy Dark is a one-shot game with very light rules and very dark themes, published by … Continue reading Running Trophy Dark: A Giant’s Carcass

Thinking about active invitations

2019-12-09 ~ Kyle Maxwell ~ Leave a comment

At one of the PAX Unplugged panels on racism in TTRPGs this weekend, something was said that sort of crystallized some thoughts I've had floating around in my head about making sure my games aren't all white folks. it's not enough to do an "open call" - I need to reach out specifically to folks … Continue reading Thinking about active invitations

Doskvol Dalliances: Session 1

2019-09-15 ~ Kyle Maxwell ~ Leave a comment

My new Blades in the Dark streamed campaign launched this weekend! The video is at the end of the post, but I'll summarize things here. Doskvol, by John Harper, based on "Shipping on the Clyde (1881)" by John Atkinson Grimshaw First, we ran through safety tools. We talked about the CATS method: Concept, Aim, Tone, … Continue reading Doskvol Dalliances: Session 1

The value of safety tools

2019-03-29 ~ Kyle Maxwell ~ Leave a comment

NB: Based on a discussion I had in a local gaming Discord. A friend asked whether I have ever played in or run a game where players could indicate that they were uncomfortable with certain themes or topics that came up during the game. As previously noted, I use X cards and Lines & Veils … Continue reading The value of safety tools

My ideal fellow players…

2019-02-042019-02-05 ~ Kyle Maxwell ~ 1 Comment

NB: I wrote the following last summer in preparation for new campaigns. I am posting it here as a place to point people when I'm in that situation. "Prosperous Pirates" by Josh Hass ...Respect other players as people with a valuable set of experiences and perspectives. This means never giving anyone a reason to think … Continue reading My ideal fellow players…

Principles and ideas for a dungeon campaign

2018-12-282019-02-05 ~ Kyle Maxwell ~ 1 Comment

As the Variant Roles Dragon Heist "mega campaign" has ended, I've started to think about what I want to do next. While we're still planning for Dungeon of the Mad Mage, that doesn't stop me from thinking about a homebrew dungeon-focused campaign. Principles In the meantime, planning has begun! I don't know yet if this will consist … Continue reading Principles and ideas for a dungeon campaign

Implementing the X card in Roll20

2018-12-26 ~ Kyle Maxwell ~ 2 Comments

Regardless of the game you're playing, from Dungeons and Dragons to Downfall (more to say about that one in a few days), safety tools in role-playing games matter. In most cases, we don't play to work out our traumas. If you do, that should definitely be in consultation with an appropriate professional - and you'll … Continue reading Implementing the X card in Roll20

Lines and veils in Krevborna

2018-11-142018-11-14 ~ Kyle Maxwell ~ 5 Comments

I have asked my new Krevborna group to think in advance about the idea of lines and veils. This concept has a lot written about it, but the fundamental concepts are really straightforward. And the goal is even more so: make everyone at the (virtual) table feel comfortable and able to enjoy the game fully. Lines … Continue reading Lines and veils in Krevborna

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Adventurers League Advice Blades in the Dark Call of Cthulhu Chris McDowall City on the Edge Diablo Donjon Doskvol Dalliances Dragon Heist Dungeon Masters Guide Dungeon of the Mad Mage Dungeons and Dragons Dungeon World Dwarf Fortress Dyson Logos Electric Bastionland Elven Tower Forge of Fury From Us Came Dusk Gates of Despair Gothic Brunch Hoard of the Dragon Queen Homebrew World Horror Into the Odd Janus John Harper Kickstarter Krevborna Lamentations of the Flame Princess Lines and Veils Lost Mine of Phandelver Lovecraft Magic the Gathering Megadungeon Microlite20 Monster Manual Monster of the Week Monsters Mothership Numenera O5R OSR Out of the Abyss Powered by the Apocalypse Race Rage of Demons Random Encounters Red Tide Relic Hunters Guild Roleplaying Roll20 RPG Safety Sandbox Scarlet Heroes Solo RPG Star Wars Streaming Sunless Citadel Swords & Wizardry Tales from the Yawning Portal The M-Files Those Who Came Before Tomb of Annihilation Twitch Tyranny of Dragons Ultraviolet Grasslands Underdark Variant Roles Waterdeep West Marches World of Dungeons Xanathar's Guide to Everything

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