Tomb of Annihilation: Hex crawl procedure

As previously noted, the first half of Tomb of Annihilation largely consists of a hex crawl. This means that, outside of keyed hexes with static encounters, the game in this portion consists of procedurally-generated content. Do the adventurers get lost? Do they have enough supplies? Do they have any random encounters? For my own needs, I … Continue reading Tomb of Annihilation: Hex crawl procedure

Adventurers League Season 7: Kickoff

Dungeons and Dragons Adventurers League Season 7 has begun! Already we have two individual adventures, DDAL07-01 City on the Edge and DDAL07-02 Over the Edge. Both of these resemble introductory adventures from earlier seasons in that they consist of five 1-hour scenarios. OtE differs a little in that it provides this type of introduction for Tier 2 … Continue reading Adventurers League Season 7: Kickoff

Adventurers League Season 7: Death Curse and Scheduling

The seventh season of Adventurers League will start soon - and wow, has it caused some uproar! Time to get those dice warmed up... Death Curse Season 7, also known as Tomb of Annihilation, centers on the Death Curse: The talk of the streets and taverns has all been about the so-called death curse: a wasting … Continue reading Adventurers League Season 7: Death Curse and Scheduling