I'm thinking about a slight hack of Trophy Gold to change up Burdens. The gist of it all is that I want the adventurers to be trying to "push back darkness" - think hunting monsters, destroying profane summoning circles, etc. They each have their own secrets and aren't heroes, but the focus is on trying … Continue reading Thinking about Communities in Trophy Gold
Tag: Trophy
A Litany in Scratches: Trophy Gold Conversion
The Trophy Kickstarter is almost done, although it may have concluded when you read this, and it has succeeded wildly! I will be writing part of the megadungeon in it, which is the first time I’ve done anything remotely professional in tabletop RPGs. Go support it, or check out the Trophy site for more info. … Continue reading A Litany in Scratches: Trophy Gold Conversion
Running Trophy Dark: A Giant’s Carcass
I recently ran Trophy Dark using the incursion "The Giant's Carcass". If you just want to watch the actual play, it's embedded further down in this post. First, though, a few words about the game. Thoughts on Trophy Dark Trophy Dark is a one-shot game with very light rules and very dark themes, published by … Continue reading Running Trophy Dark: A Giant’s Carcass
Thinking about active invitations
At one of the PAX Unplugged panels on racism in TTRPGs this weekend, something was said that sort of crystallized some thoughts I've had floating around in my head about making sure my games aren't all white folks. it's not enough to do an "open call" - I need to reach out specifically to folks … Continue reading Thinking about active invitations